Everytime I am frustrated with Godot I add another item here
- I hate Godot because it doesn’t have a separate f64
Vector3type so I am doing linear algebra with barefloatvariables without the help ofVector3orPlaneor anything - I hate Godot because the node tree system makes no fucking sense and I have to actively go against its design philosophy to get things done
- As a translator, I hate how it wants me to do localization SO MUCH. Death to Anglophones
- I hate Godot because
move_and_slidesucks balls